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Figured it out. It turned out to be the canvas renderer and googleVR not playing nicely. AVPro just happened to be in the middle!
1) Unity 5.4.0p2 and AVPro 1.4.8 2) OS 6.0.1 Samsung Galaxy S7 3) Its just for compatibility with older generation hardware. Yes it still occurs...
Getting a memory leak on Android OpenGL2.0. We have 2 MediaPlayers playing simultaneously for finer stereoscopic control with 2 cameras. Each...
We've been using Deferred with HDR cameras and AA + Bloom Post effects. All working great!
Thanks for the quick reply! I have no issues waiting for the patch release, I just thought this was odd with the big VR push in 5.4, because all...
Sorry to post this twice, Unity 5.4 beta forum was just closed. I'm developing on Mac El Capitan, but making windows builds for our test PC. On...
This is a separate issue but somewhat related. 5.4.0f3, OpenVR Missing from Build? OpenVR isn't even in the list, but it shows this when I import...
I'm on Mac OSX El Capitan, and when checking out Unity 5.4.0f3, I cannot get my project to build for VR anymore. It used to work fine in 5.3.x,...