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So if I understand correctly, the custom shader I have made with ShaderGraph for the material of my asset, not Impostor baking will only work if I...
Yes, URP package imported Yes, seeing URP sample Impostor Yes, I am using a custom shader I made with Unity's ShaderGraph for just the asset/Model...
Hello, Just purchased Amplify Impostor to try it out, using URP with Unity 2019.3.14f1, however when I go to bake, the normals comes out fine but...
I purhcased the Amplify Shader stochastic plugin which is nice and thanks for that. I am now in 2019.3 using MicroSplat with Unity URP and trying...
(My issue was the textures not appearing on the mesh/object. I created my own shader and apparently Unity error msg complaining about "Material...
Project zip and sent to you. Thanks again.
Yes, used Smoothness/Roughness plus invert same issue, its under the PBR Texturing Mode. Ive tested the same textures used on a plane with amplify...
Im having glossy issues with Microsplat on my Terrain, is there something I am doing wrong, using Unty 2017.4.2f2? Thanks