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Yep, spent ALL day yesterday trying to sort through their maze. Oh well nice try Unity back to the trusty GIT.
Yeah for sure, what gives? I'll come back and post if I see anything explaining it.
Assets\Plugins\ARFoundationRemoteInstaller\com.kyrylokuzyk.arfoundationremote\Runtime\Utils\Settings.cs(7,29): error CS0246: The type or namespace...
Only got a link in an email to this thread with a link saying "Follow these instructions to install" doesn't work says "No results for MARS" in...
No results for "MARS" in the package manager after subscribing to this. I'm going to be super pissed if I get charged $50 for this thing they wont...
Another way would be to have two cameras, one with a higher render layer and then adjusting scale in the cameras settings
Thanks a bundle Alex. I'm confused though, where do I put in the header information for CORS? Does that go in the C# script around the WWWform...
I've been pulling out my hair trying to figure out how to upload local wav files from the users PC to a server through a WebGL build running in a...
I just got immediate compile errors when importing the C# script
Can it work if you do the Transform.RotateAround(); method beforehand and then just rotate it on the local accordingly?
Ive had a lot of luck using either Player.Prefs if its not a lot of info or scriptable objects for saving data locally. Stetting up online data...
anyone know how to set this up? any input is well appreciated, I know how to make that work with a set size of component, but the string for my...
Oh, that's fantastic news thanks Whippets! Do you happen to know of any good tutorials of the subject?
Hi all, I'm new to Unity Networking (I've used Photon in the past) but really like it so far. I'm wondering if theres anyway it can be made to...
Nope. :( 5.3.1 same issue.
Good idea, I'll give that a shot and report my results.
Bump, having the same problem here. Using 5.3.0 is it an issue that was cleared up in 5.3.1?
"GI: Fallback from Deferred to Forward when rendering lightmapped objects with mixed-mode lights. Will be fixed later by introduction of baked...
Check it out guys http://forum.unity3d.com/threads/unity-5-how-to-light-large-scenes.307611/page-2#post-2438002 Its a bug that Unity is already...
when will be 5.4? I read somewhere March? Is that info correct?