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Admob also had some issues, after removing the levelplay package, also the levelplay folder, reinstalling levelplay and not install admob I...
I had a folder called editor. After deleting this, it started to work. No clue why, I didn't create this. It was automatically created I think...
@cnguyen_unitylevelplay hmm as far as I know, I don't have those in the project. Where should I remove them? I removed anything related to...
Does anyone know how to solve this? It keeps getting conflicts when I try to resolve. Resolution failed Failed to fetch the following...
What works for me is to disable bitcode everywhere and change minimum deployment from 8 to 10 for protobuf. Important notes though You got to...
I tried to use the windows/forms dlls. Added them to assets/plugins. Set the project to .net 4( or .net framework instead of 2.1), but I receive...
I'm looking for someone who can write a script for me, since mesh generation is not my expertise I thought I'd try. Been struggling with this for...
Oh thank you for the link! Will check it out. I also think you are right! With something like this I guess the best approach would be to separate...
Hey, maybe I am misunderstanding the addressables so I thought I would ask. Hope I'm in the right section! I am creating a map for mobile game...
I just implemented V2 in my project! When would you all recommend to use a sprite atlas and when not?
@aylin_unity3d Sure, I wrote a short summary of this :)
With unity 2022.2 there is an issue with cocoapods installation. It has something to do with macos 13.1 where it doesn't allow the installation...
@StillSlept I did, so what worked for me was to remove the package, install it again, then remove it again. Go back to the old "legacy" ads...
I don't need ironsource right now. Only thing what causes this bug. What worked for me was to go to packages look up ads mediation. Uninstall,...
Archive error I get when I try to upload it without bitcode enabled: Invalid Bundle. The bundle at X/Frameworks/UnityFramework.framework' contains...
Does anyone know what is going on with the latest ironsource merger? Since I updated to the levelplay/ads mediation/ironsource package I keep...
So this is the whole script. I basically just receive the buy on every launch on pending transactions without them ever getting fulfilled. using...
Hey, So a while ago I implemented the in app purchase system of unity, then released the game. Due to a bug, some players purchased something...
So basically the only method is actually test it is to get the in apps set to ready, then add them when you are publishing a build. Sandbox does...
So I figured out that they will remain on metadata till you fill in a localization language on app store connect. Still doesn't work...