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Hey scottyboy805, thanks for the info on the update :) I am not in any hurry and will just keep security features turned off for now I still have...
I tried removing the reflection namespace from the blacklist still not loading with security turned on. The error message is...
Hey great work on this so far, I just have a couple of questions : I'm having a problem loading a dll when the security settings are enabled, but...
Still getting issues with cloth on Unity 2019.3 Release, no issues in 2019.1 on same project
I have asked for this before but there's been very little movement so wanted to check in and see if anything has happened... (I did see some...
Sorry guys, if there is still demand for this, even after Unities native support for image effects in 5.4, I will certainly update for...
Is the 3000 object limit is a memory restriction at the moment? Going forward will additional LOD's be considered part of the object limit if...
Are there any plans to make the lightingdata.asset file any smaller? Just using pre-computed realtime and no baked gi and the file sizes from...
Can we get articulations exposed in Unity 5.5 at some point?
Hi Hexaedre, can you show me a screenshot of your camera stack? Just the inspector part with the effects? If I can duplicate it closely I can...
Update 2.4 is live on the asset store! Fixes issues with 5.3.x, compatible with Unity 5.4 beta, and a whole bunch of bug fixes to do with non...
Hey Mr_Edward, if you think that Scene View FX has some value over Unities native image effect support in 5.4 then I will no doubt continue...
thanks for the early warning Mr_Edward, I'll be on it asap... KRGraphics: that doesn't sound right... Prefabbed or not, if a camera is active and...
Hi there thienohs, apologies for the lateness of the reply, I've had quite a busy schedule this week. I haven't upgraded to Unity 5.3 as of yet,...
Hi there bawss, it works with every image effect custom and Unity made. The only caveat is motion blur which uses integrated velocities on the cpu...
Update for 5.3 is live!
The SceneView-FX is really for Post Effects that are added to a camera, I'm not sure if its possible to get the AA from the quality settings to...
Thanks for the heads up, I've submitted a fix for Unity 5.3, should be approved very soon!
Hey unreal vision, regarding the camera motion blur, it seems that effect requires camera velocity to be updated which I don't think works when...
The issue with Unity 5.2 has been fixed and submitted for approval