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Your timescale is in annotation, maybe that's it? otherwise check your player controller to see if it is active when you reload.
buildIndex+2 ???
Ok ok thank's I'll do it then ^^
Small question can we group several class ScriptableObject in a single script or must your create a script by class SO ?...
Brilliant, I understand, I could have looked a little more thank you to you both ^^
Yes that could be interesting. Although I don't really understand the idea. Create a ScriptableObject by attribute? The simplest would be to...
I would like to create categories of objects. And that each game object can contain several categories. A little bit in the idea of magic...
if (myVariable < myvariable2 ) { ... }
bool pause = false; public void MyButtonPause() { pause = !pause; if(pause) {...
It's easier to help with your code.
Hi, I wonder if we could access the Android Sensor directly with the code, or if we have to go through obligatory a plugin ?
Ok i will try it, thanks
Hey, I want to create a scene and be able to navigate to a next scene without a loading screen. If I understand the API correctly, I should use:...
Hello, I just created a prototype of games for android. I encounter some problems. Having only an old LG Pad 8.3 tablet available, I had to put...
Thank you for the explanation, it's simple and effective.
Weird errors, no never xD
I uninstall all the unity versions, the hub, even visual studio, then I reinstall and I still have the right to a nice message...
Hello, can someone tell me a version of unity, as well as an operating system, optimal for production. Because that is no longer possible. I...
For "Failed to open WMI " i find : https://forum.unity.com/threads/failed-to-open-wmi-error.563050/
A ok, I understand better, I don't know the boolean expression. As my code worked, I don't understand why, thanks