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I know I'm reviving an old thread, but this is just to say that none of the solution I've found worked until I encounter your post DanjelRicci....
I installed Android SDK 24 and change my player settings so the Target API is 24, kept minimal API to the lowest possible. Everything's working...
Here is another link where I posted the same question if anyone is interested in the response there:...
I'm currently working in a project involving adding microtransaction inside our android mobile game. We are using Unity and the easy to implement...