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Few years later, I am curious too where it disappeared
Im considering buying this asset, but I have questions: Are the wheels based on Unitys 5.x wheelcolider or its your own code or they use cylinder...
Hi, I have same issue as ghiboz. DynamicGI.SetEmissive not DynamicGI.UpdateMaterials doesnt help. Additionaly I am changing following properties:...
Does anyone experience problems (compile errors) when also Decal System from Edelweiss Interactive is installed ? ReflectionTypeLoadException:...
Here is the first video from my first game. Its in alpha stage and needs lot of work to be done. There is an AI driving in the video....
It was already like you wrote "Queue"="Transparent -1". I solved it, by terrain settings, where I had to increase Billboard Start value.
Hello, Im seeing such artifact, upper part of the trees are seen as they were behind the water, but it should be the opposite, because the trees...
It works, thank you
I have 2 cameras for one player (1st renders only the "scene", 2nd only the GUI made with MeshTexts, and texture planes) the final picture is...
Did anyone get it to work with Unity 4 ? In my case it spawns an object, then in next frame it despawn the same object and after few more frames...
I found it out. When you import/reimport detonator framework, Unity ask to convert several pds files to normal maps. You have to click ignore...
Just add following line at line 97: colliderObject.transform.rotation = w.wheelgraphic.rotation;