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This first version is focused on being an editor utility but it's on our roadmap to add runtime support out-of-the-box. There might be some...
We definitely do record the position as well. Maybe you have it disabled in the "Channels" on your VirtualCameraDevice? A couple of things to...
Can you try the Unity Virtual Camera app and see if that connects for you?
@cr4y thanks for reporting. Can I get a few more details? macOS or Windows? What GPU? What Unity version? Which iPhone model? Which iPhone iOS...
Hi @GMonkey1780. Just a few questions: macOS or Windows? What GPU? What Unity version? Which iPhone model? Which iPhone iOS version? Which app...
The minimum supported version is 2020.3. Can you copy and paste the error from the console? Are you following the getting started guide posted...
You mean it doesn't work on Windows? We'll fix this very soon.
Please click on the TakeRecorder and make sure that you have clicked the "Live" button to be in Live mode.
And Unity version is 2020.3+?
This problem is always caused by not having the latest version of both the app and the package.
@GerryM which version of the app and package are you using?
Even though the iPad is probably the ideal device given the form factor, we're working making the iPhone version as good as possible. Keep the...
Good call. For the beta the sample face is really kind of "programmer art" made by a developer to help people to see how things work without...
Thanks for your feedback @GeniusKoala We are aware of this bug and a fix is coming shortly. Can you let us know which iPhone you're using? We'll...
@GeniusKoala Thanks for the request. We have a plan to add on-device audio recording. @benmurray2 We're looking into this and will try and have a...
@Malkyne what's the 160 here on line 98? float targetDPI = 160;
This is something that you would have to ask the Vuforia team in their developer forums.
Right now we're going through the process of figuring out which rendering features from the original version of BotD will work in VR and the...
Interesting. Forgive my ignorance but can you provide more information on the use case, and what sorts of things that having this would unlock?
Here is my recommended solution: Get the position where the scaled object will appear or will be placed Cast a ray from that location upwards,...