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Hi everyone! I have a project (less of a game, more of an application) which uses many tens of cameras in a scene, all rendering at one time....
I am trying to build my game using Unity Beta 5.5b6 and 5.5b7. When I click build on either standalone or Android, nothing happens - I can select...
Thanks for your reply Arkhivrag. What I find strange is that it WAS working perfectly fine and then suddenly I clicked onto the material and the...
Having an issue in 5.5 beta 7 - it seems the options have disappeared (such as Rim lighting, specular, bump etc). Anyone know how to solve this?...
Hi Everyone, I am creating a game (it's actually more of an application/useful software than a game) which needs to be run on multiple monitors,...
I am also having this problem - I would love to know if anyone figures it out!
I'm experiencing extreme performance drops in the new version (5.3) regarding particle systems too. Every time you see a spike in the graph below,...
I know how to do Rim Lighting, but I don't see how I can translate that to an outline? I wouldn't want the rim light to cover up any details on...
Hello everyone, I have a very simple Cutout Shader for displaying Icons in 3D space (see below). I want to 'programatically' add an...