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MrBones - I ordered the MonsterBones MegaMotion Pack. I wonder if I can get mine updated to the new ones as well?
Learning to code can be tough. On the flip side, I wish I could learn to model! :) Anyway once you get rolling, just try something really...
Disclaimer: I've never used Unity's built in networking or looked at their sample code. I've written this implementation myself with my own server...
Are you planning on having clients send their inputs and have the simulation on the server side? This is tricky and I've done two different...
I always have dummy objects and haven't had any trouble so far.
If you drag your asset into the project hierarchy instead of the scene view, it will always be placed at 0,0,0
I've never been able to get the water prefabs to work in the Standard Assets package. I drag out a Simple Daylight Water or Simple Nighttime...
Thanks that is great news. I'm planning on getting a new computer in the not too distant future. Is there a way to deactivate the license on the...
No L3DT can export in the RAW format that Unity uses. What I use is L3DT's attribute map which determines what textures to place where. This is...
Each chunk is a Terrain instance, not a scene. What you would do is make the terrains AssetBundles and stream them in on a background thread. I...
I have tried both. In the current version, Unity appears to be leaking (I think splatmaps) when you unload a terrain so if your terrain is really...
I was wondering if I can install and use my Unity3D Pro license on both my laptop and my desktop machines only for myself?
I usually edit terrain in an external tool and bring it into Unity. For my current project I'm using Bundysoft's L3DT with good results. I...
Plugins hosted by a browser are running in single threaded apartments but the plugin itself can spawn all the threads it likes. Calls made into...
I'm using async sockets and multi-threading in the webplayer and they seem to be working fine. The below sample project makes an asynchronous...
Have a look at the Character Customization example project. I know they are doing some post processing during an FBX import to strip out and keep...
Oh man I can't remember! I know I'm not having any trouble with it anymore. Perhaps it has been fixed since 2.6 came out? I notice that the...
I've seen it crash occasionally in Chrome. Not sure why but when I refresh the page it usually will work the second time. I've had my project...
I have filed a bug on this as well. I'm not entirely sure what causes it but there is something in my script that triggers it. I reworked the...
I am currently using Unity for an MMO that has a very large seamless terrain split up into smaller manageable terrain objects. Here is a video...