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Hello! So that I can better help you, could you please contact me by email (mtassets@windsoft.xyz) or create a topic in my Discord community?...
Unity was part of my life, a part of me... It was where I started and developed as a person and as a professional... I'm very sad about this, and...
I read all posts here on the topic! Thank you very much guys for all the answers, no doubt this has expanded my way of seeing things about pricing! :)
I just updated the main post with 2 video links, one for each tool. They are short demo videos, 1 minute long so is possible to see each one...
I am not a citizen of the United States or using the dollar as a currency, so I would like some opinions from you to set the price for my tool...
Hey! I'm an Asset Store publisher and I've been thinking about this for a while, I'm not sure why exactly this hasn't happened yet. But this...
Great! I will definitely use Network for GameObjects! Many thanks for the reply! :)
I'm doing some research to determine which Framework would be the best for my use case in my project. I intend to create a multiplayer game that...
I understand! I really understand that the time difference between 1300 FPS and 1800 FPS is very low, but because the FPS went down instead of...
Whoa! Thank you very much for the great and super detailed answer! :) I really appreciate this! Apparently the cause of the problems with the...
Hey I'm going through a strange case in an optimization process, but I can't understand what could be causing this... I have some separate...
I understand! Thanks for the help!
I just found this documentation and it says that "OnRenderObject()" is not supported in HDRP (only in URP and Built-in as far as I can see)...
I'm working on a project where I need to run some code whenever the camera renders my GameObject, so I'm using "OnRenderObject()" for that. While...
Unfortunately I was unable to solve the problem, so I just configured my Unity (at the time) to use the Internal compiler instead of Gradle ......
As soon as I sent the required version reduction update to the Skinned Mesh Combiner, I also sent it to the Ultimate LOD System, so the Ultimate...
For sure! Can you contact me through the support email, please? mtassets@windsoft.xyz
I understand... I was doing a review on the Skinned Mesh Combiner, and I noticed that I will be able to reduce the minimum version required by...
Thanks for the feedback, I'm glad your project is going well! Currently, the Skinned Mesh Combiner does not have a feature to erase faces that...
I understand ... So far it is not possible to do this with the Skinned Mesh Combiner. Perhaps I will bring an asset with this premise in the...