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Hi, Unfortunately I don't have any of those assets. The only other asset that stunner races interact/depend on is UMA2 asset. o3n stunner races...
You'll need the source 3d model file. You might try exporting an fbx from Unity but that in my experience only has the mesh and not skinning. (You...
Great! I updated the video description and added the link to the export settings there. Thanks for the feedback! [MEDIA]
Did you try animating the imported fbx and verify that the shoes move with the body as it is supposed to? Sometimes it looks fine when it is posed...
Hi sorry for the late response. I always use the body for the weight transfer for the shoes. I am not exactly sure what's going on with your case...
I would use the template. Even directly from the body would be fine (the shirt is tight enough). Also, check that your quality settings are 4...
It's probably because you have a base UMA and change its race to o3n race. The armatures are different and bone names don't match. The setting on...
Yes you CTRL select to select them both. The parenting keys are CTRL+P not CTRL+T. It's me causing it sound like t, so sorry about that. The...
Hey aggaton sorry for the late response(s), You'll rarely find a model that will fit to the body perfectly you'll always have to adjust. You may...
Hi, I assume you scale the bone directly by code on the avatar object's skeleton right? I can see how UMA can rebuild the skeleton and your scale...
Hi, The asset is a race (avatar) add on for UMA. So anything that works for UMA should work for it too. That being said I am not knowledgeable...
As hopeful pointed out, this is an "add-on" avatar (in UMA terms race) asset that requires and works with UMA. So for the controller setup...
1. MeshHideAsset hides polygons (only make the faces invisible doesn't remove them) on a specific slot. So if you need it to work with LODs you...
Hi I must admit the Jane & John is heavier on the performance side than the o3n Male & Female. And not just the lack of LOD meshes but the normal...
You're welcome. I've been there it's a pretty annoying bug on the package manager.
Hmm I thought UMA 2.12 might have changed something about UMAMouseOrbitImproved.cs but I just tested the Jane&John with 2.12 and it works fine....
I'll check Sorry, I rushed to the conclusion before I see the last sentence :) Yes, it could be a version issue. I'll check and fix it if that...
Hi Imakhiil, Have you also imported the UMA asset? This asset is an add-on race for UMA2.
Maintaining multiple LODs is very time consuming, I've done it with o3n Male & Female races before. Unfortunately, I am creating these in my spare...
If you have skinned the wardrobe items to the same armature, and if you have blendshapes applied to the wardrobe items the same way then it should...