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Jaroslav-Stehlik, absolutely make sure you take care of yourself! We totally understand. As for prioritizing versions, I think Unity 5.6+ (or...
Hey y'all, noticed that the SVG Editor for setting pivots / sliced corners editor window broke in 5.6, you'll need to change some code to fix it....
In 5.6.0f3 I'm getting some serious issues with creating new UI, everything looks all cut up and half transparent. Old UI elements created before...
Hey y'all, we're using big squares with opacity: 0 included in our assets so we can have varying sizes all match up with a common pivot point...
Hey y'all, found a workaround for this issue on SVG Importer 1.1.3 and Unity 5.5.0f3. Instead of solely removing the...
I can confirm that removing the GradientColorAlphaBlended shaders causes a null ref on asset import, making the asset unusable. SVGRenderer.cs...