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Glad to announce that Shotengai is finally live on Asset Store! Road, shelters and buildings are designed in grid based modules. All buildings...
Glad to announce that the latest environment art - Shotengai. Is finally live on the Asset Store with 50% off for 2 weeks. This environment cost...
Some screenshots from the latest environment art. Any feedbacks are welcome. [ATTACH] [ATTACH] [ATTACH] [ATTACH]
YORUME Art YORU means "Night", YUME means "Dream". RUME is a name, means "Lapis" and "Love". The character in the logo means "Dream", with a...
I didn't vote because I choose Both. All the games I had played since long time ago have both saving method, in different slot.
Finally it bake correctly by adjusting filtering and denoising. Still a bit of issue but I think it's OK for now. [ATTACH]
Lightmapping artifacts issue but... Unexpectedly beautiful. LOL.:rolleyes: [ATTACH]
Shotengai at night. Almost there. Level design and lightmapping testing. Still figuring out why the output on the floor tiling is so weird. Hmm......
More buildings. [ATTACH]
Some buildings design and lighting testing. [ATTACH]
Latest environment art work in progress. Simple meshes level design concept. No lighting yet. Creating Prefab variations and colliders. [ATTACH]
New environment art pack is on the way. Theme : Shotengai. [ATTACH]
Forgot to mention, the Combini v1.0 is live on Asset Store. You can get it on : Here Currently I feel it's empty, more props are planning on the...
Looking in from outside. [ATTACH]
Added counter and first lightmap baking. [ATTACH]
Props arrangement. [ATTACH]
Gacha corner. [ATTACH]
Not sure it's called Combini or Conbini or Konbini, whatever, you got the idea. The place where always stick with great atmosphere at midnight...
@Batuhan13 If you are talking about ideas, Pinterest is always my friend. If you are talking about motivation, great game OST is my friend....