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I work with them and just finished confirming the fix works for us. TIL that you can drop random C++ source files into the project and treat them...
@JeffDUnity3D Any word on this? We have also followed your prior instructions and got rejected nonetheless. I completely understand that this...
I have two large projects that are now being hindered by this issue. Would love to see it fixed sooner rather than later.
It shouldn't be too hard to put an SSL proxy between the Editor and their services and analyze the content of those messages. Judging by the fact...
You guys should look into modern solutions like LetsEncrypt. The fact that things like this can happen indicates a lack of a modern devops...
Ah perfect, thank you!
We still experience significant slowdown regardless of whether or not the window is open. It's just seconds compared to minutes but it's still...
Hey guys, I'm an engineer on a fairly large project that's currently on 2019.2.2 - I'm investigating some odd prefab serialization behavior and I...
@DavidUnity3d any word?
@Shaunyowns do you know who might be able to help us get more info here?
Hey guys, I spent some time digging through the forums for things similar to what I'm looking at. The closest I could find was...
I'm doing some preliminary 2019.3 tests on a very large project in terms of number of individual assets. One of the features we were most excited...
Hi, I was wondering if Unity IAP will be getting support for Apple's new Subscripton Offers (see...
Ahhh sorry - I should have thought of SEO when deciding on a title since I was writing it with the intent to help people :(
As many have found, in order to build Android from BatchMode (for those who use Jenkins or any other sort of automated build pipeline), you have...
I've had to delete it from a couple places on a couple coworkers' computers. On Windows, I deleted Library\PackageCache in your project,...
I'm guessing it's one of the packages that's always included (and presumably set to auto-update?) Edit: I guess this might not be the right place...
@Gregoryl our project on 2018.1 got an automatic package update a little earlier today that I'm guessing is an unintended result of the fix for...
Hi, we've been having trouble with Ask To Buy in our app, and seeing as how 1.16.0's changelog mentions "Additional support for Apple Ask-to-buy...