A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
So, I figured out the issue. Shadows. The shadows from the objects were intersecting with the frustum and were therefore rendered. Is it possible...
No can that help?
None of the objects are set to static, and their bounding boxes are a long way from the camera fov or culling frustrum. Like I said, I can...
Yes, that the frustrum extends beyond the camera I understand, but the main issue is that it renders objects beyond where the frustrum ends (i...
Hey, I have an issue with the camera culling. I'm using the "Curved world Camera" script and have set the field of view to 88 (any less and I'm...
You are correct, this is the answer I got from Unity (regarding my report). "It seems like the Material used on the Particle Systems uses...
Great, thank you for the help!
Seems like I'm not getting a confirmation email. Is there any way to find my report? I checked so that I had the correct email written in the bug...
I have now sent a bug report with a repro project. I made sure I could reproduce the issue in that project as well. Where do I find the case number?
Hi all, I'm trying to optimize draw calls for our game's particle VFX. I'm no longer getting any message of why the draw isn't batching with the...
Hey, I've been working on a project in unity for about a year, since a couple of weeks ago maya files are taking 3-10 minutes to load/update in...
I'm pretty sure i've had blending before. And theres not really any setting to change.
Hi, here's something i noticed the other day. Objects do not blend between the reflection probes (even though it says it has a weight %). Here i...
Hi, I solved it. Since the top meshes where cutting into eachother, this effected the rest of the lightbaking. So i just made them thinner (just...
Hey, thanks for the reply. I've checked 1, 2 and 3 and cant find anything that would cause this. Here are the two walls on the left side and the...
I still havent figured this one out. Anyone have an idea?
Hi, Having some trouble getting the outside of my scene to correctly lightmap. This is the result. Some parts seem to not get "all" the lightbake...
Hi, [IMG] Link to image: http://imgur.com/s143EW2 I can't find a way to make the trunk and branches of the tree to recive shadows from the...