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Can you explain in a bit more detail how this workaround works? I'm finding the same issue where my game runs, loads the asset bundle, calls...
Hi there, I'm using iOS asset bundles to dynamically load in scenes. I had a workflow that seemed to be working in Unity 3.5.1, but not anymore...
Wow, the bug I had was all due to the "Collapse" setting being active in my Console window. Countless hours lost thinking it was something else. fml.
Hi Spk, I recently took a ready through the tutorials that you have on FingerGestures.com, and I think I'm starting to get a grasp on things....
@ArenMook: Thanks for the tip about using UICamera's Event Receiver Mask. That certainly did the trick.
@ArenMook: I've been using Unity Pro w/ NGUI for less than a week and so far it has been going great. I'm really impressed with this library...