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Nice, thanks for the heads-up!
Also having the same issue (the second part only). In my case is due Google AdMob SDK --> JAR resolver. More info here:...
Perfect, thanks. That's all I wanted to know. I really appreciate the support and efficiency of checking it so quick. Thanks again and happy to...
Hi Ellie, Of course, no problem. Happy to contribute :) Thanks for the quick response and acting. Also, let me know if I can be of any help....
Yes, sorry, that screenshot was cut to mainly show the differences. I just sent you an MP with the proper JSON files and a preview, so should be...
Sure, just sent you an MP with the requested info. Thank you very much for your time. Appreciated. Let me know if you need anything else.
Sorry, maybe I'm not clear, but the issue is with Unity Analytics, not with any IAP or any 3rd party. That package is not reporting events and...
I'm directly using Google Ad Mob SDK to display ads and for IAP I'm using a 3rd party package...
After adding IAP from Google Ad Mob, I'm tracking the purchases using the new Analytics version following this guide:...
I'm using the new Analytics library with different events and I have noticed that the field eventTimestamp is always automatically included for...
Ok, in case this is helpful for anyone Ok, thank you. I'm using the latest stable version 2.1.2, but, sure, I'll give it a try to the 3.0.0...
Yes, I already replied to that, because I'm following what is explained here:...
Thank you, I appreciate the support. I have removed extra comments/features to simplify it for your test. I have also retested it right now to...
Yes, I was debugging using Debug.Log, I just removed all the debugging code from the snippet. I was using it directly on the source value. I also...
Sure, my code is following the given example, so that's the reason Default and Cached don't have code:...
Hello everyone, I have setup a basic workflow in which as we could expect: I set data first from Default values Then a handler tries to retrieve...
I was just wondering if it was possible to select from a point in time in the animation clip to the very end. The goal is to offset everything...