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It's strange, it seems to be that for some reason, the FirstPoint transform is not assigned (this should be created automatically if you create...
The jc_lvngstn's method is not bad, and easy to implement, but it wont be "perfect" and the more accuracy yo add (more steps iterating points over...
Have you imported System.IO ? Because File class is inside that namespace.
Hi WarkWark, I don't have a Mac anymore, so I'm not able to test the shader on an iOS platform. Does it throw's any log related to the shader?...
New package has been submitted for review! You can test the new functionallities in the demo :...
Hi Mordokak, Thanks for purchasing the JMLCurves package. With the current methods, it's not possible to achieve what you need. However, today's...
nuverian, Indeed you can. if you've played the WebPlayer Demo, in the 2º scene (called Example 01, the one where you can shoot "fireballs"), when...
Demo is working again: http://jml-universe.zxq.net/Demos/JML%20Curves/JMLCurvesDemo1.1.html
Demo is working again: http://jml-universe.zxq.net/Demos/CircularClippingSystem/RadialClippingDemo.html
It should work in Unity 3.5.6, unless UnityPackages are not compatibles between versions. (In such case, you can open it with an Unity 4.x.x...
The package has been updated to be used in Unity 4.0
Try changing that '●' character with another ascii character. It might be a encoding error.
If your code has errors: Transform.rotation = newRot; (it's transform, in lower case) your script cannot be compiled, and therefore, you...
Here you are: (this fix is horrible, I should had left home 10' ago XD, so I wrote it roughly) private void LoadSettings() { bool f =...
Without the whole code it's very hard for us to undertand what teh problem is. If everithing were ok, it'd work fine, so probabliy there is...
Do you have an script callled Enemy?, the error is saying that the "Enemy" class/struct/anything doesn't exist No. Do NOT use static variables...
I think your indices are wrong, try with this: mesh.triangles = new int[] { 0,1,4, 1,2,4, 2,3,4 };
I cannot really understand what are you trying to do. You say you want to "return a boolean", but I can't see any return statement. Please...
Yes and no. That will return a float between 0 ~ 1. But using that is even easier. You just need to mutiply "percent" for the difference between...