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I am looking to create a Unity app that can launch other Unity apps. It sounds like an easy thing to do, but there a few requirements that are...
Thank you for the reply. I didn't realize this was a VR-specific forum, sorry about that. I will post in a more applicable one. RenderDoc...
Was not able to add this as an edit to my previous post, but here is a sample project. The Child.exe gets loaded by Test.exe, which was built...
@Tautvydas-Zilys, I've run into what seems to be a limitation of this method and I'm wondering if you might have any suggestions for how to solve...
@amirebrahimi_unity, What I'm trying to do is create what is essentially a steam or xbox platform/game loader where it loads child Unity apps and...
Figured it out. :) It was the call to DwmExtendFrameIntoClientArea. What I didn't realize is that the main purpose for this line of code was to...
Hello @Tautvydas-Zilys, Thank you for the sample project. I am trying to build a proof of concept demo where I switch back and forth between a...
Hello @amirebrahimi_unity, I have done some googling and managed to cobble together the following script from a few demos I found. With this...
FWIW, I have started the step down version by version approach and the issue seems to go away at the most recent 5.4.x version (5.4.4). So it...
First, some background on our pipeline and how we use Unity... Our application is for Windows (x64) and is essentially a game loader (we call it...
We are experiencing this same issue in 5.5.1. Were you able to find a solution?
Confirmed same stack traces as jtate5 in our projects as well.
Confirmed 5.3.4f1 Update: the reason we noticed this in the first place is because we were getting incorrect lighting and other lighting-based...