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Unity team is working on it https://status.cloud.unity3d.com/?_ga=2.103235011.2138931103.1604913838-1730768682.1593790958
After updating to Unity 2018.2, when we build the game causes black textures or black materials, when we are using Default compression method in...
Thank you Fortitude3d
Thank you all for your feedback! You helped a lot :)
Thank you Doug :) We will upload a new trailer showing some gameplay soon. Being a small team, time is hard to manage. There are still some things...
Hey guys! After 5 years of work it is time to start getting some feedback from you. This is our first Teaser [MEDIA] Crying is not Enough is a...
Same here with 2017.2.0p3.
you can hide the mouse, and show it back: public void LockCursor(bool locked) { if (locked) { Cursor.lockState...
Center, Top and Bottom are not images, they are GameObjects with an Image Component attached. The easiest way to manipulate their scale and...
Can you post a screenshot of the Canvas(and children) Inspector?
Can you be more specific? a general rule is to separate classes that contain data from classes that actually displays stuff [Serializable] public...
you can create a public field and manually assign it on the inspector using UnityEngine; using System.Collections; using UnityEngine.UI; public...
Yes, you can do this in C#. Before trying to find specific tutorials ,spend some time learning some basic OOP first(not so hard and you can find...
The problem with scriptableobject alone, is that the serialization works only on the unity side (no stand alone serialization). you can put all...
Take a look at Firebase. There are lots of ways to serialize your game. Can you be more specific about what you need to save? (transforms etc)
i am not sure if i understand your question completely but i will give a try IEnumerator SpawnWaves() { yield return new...
I updated yesterday to 2017.3b10 and things are lot better, so i can work now(i still get the "Dig" sound, and around 1sec Delay when i try to...
disabling antivirus won't fix the issue in my case
The problem still exists in 2017.3.b9 but it's slightly better here is my report in a previous topic: The editor in this version is completely...
Hello @vostok4 The problem still exists in 2017.2.0p1.