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Hello! I have recently started dipping my toes into the Shader Graph world, and I have some issues with creating a texture scale effect. What I...
That looks interesting, thank you for letting me know
Hello, I have the age old question of how to get particles to work with Unity UI Canvas. So far what I have found by googling is not ideal....
Hello, I am using Event.current.isKey to check if a keyboard key is pressed, and then Event.current.keyCode to get the key that was pressed. These...
Hello. I am trying to make a custom editor window in my project, and I want to make a function that would be similar to Unity's "Add Component"...
Ah, alrighty, thank you for the info!
Thank you for your replies! So that's interesting. I saw something about these Linq things, but had no idea how to use them. My code now looks...
Hello! Thank you for your reply! Yeah, I was considering using a for loop, but was wondering if there maybe existed a more direct method....
Greetings! I have a very specific kinda question that I am not even sure how to look up. So basically, I have a class in my script, which has...
Alright, thank you for the info! Also, I just recently found some info saying that the blue channel could be used for a detail mask. Correct me...
Hello, I recently discovered that, when using a Metallic map, Unity only uses the R(Red) channel from the texture. Also, if you have an Occlusion...
Hi, thank you for your replies. I have to say, I don't know what it was that day. Maybe some kinda Unity hiccup, because after a day, when I...
Hello, I have made a script, by using the CharacterController component, to control a first person character. I used the scripts found in Unity's...
Awesome, that shed some light on it. I combined my two codes into one and came up with this: using UnityEngine; using System.Collections; public...
Hello. I have a script that, when attached to an object, adds a shake effect. It works as intended, but my problem is that it shakes too fast. I...
Hello. I currently have the standard FPS Controller and I'm using the default Input Manager in my game. My FPS Controller's camera has a script...
Hello. I made a series of scripts which rotate both the FPSController and its Camera to specific angles. To give you an idea of how it looks,...
Also, when I test the scene with the Profiler, it showed that my VRAM usage for that scene maxed out at 0.8Gb (that is when I stood in a corner...
It says 52 maps, each 1024x1024. I did increase the resolution for a lot of the objects, since I kept getting black artifacts at the edges, which...
Hello, this is probably a very dumb question that I could easily find the answer to somewhere, but no matter how much I googled, I couldn't seem...