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Ethereal Now Available on the AppStore. [IMG] GREECE Athens – October 22nd, 2014 – Convex is proud to announce that its latest title Ethereal...
The only problem that I've been having with Unity Ads is with the Picture ads. They seem to be click-through and they only show one placeholder ad...
Has anybody had the chance to figure out a solution for this? System.String doesn't implement interface System.Collections.IEnumerator *...
Thanks for this code, it works great for the free server you mentioned. However, the $_POST array on my server contains one element with all the...
Hello, I would like to share with you a piece of code I have been working on, Clustering. What is it? This script is designed to allow for...
Looks very good, good job! :) May I ask how you achieved the side/back wake for the ship on such a wavy surface? Do you have a highly...
Thanks aubergine, however I do not get the same result as with getting the world position from the vertex shader. The colours seem correct,...
The funny thing is that I did the exact thing for my deferred renderer some months ago. I never experienced such an issue, which is why I cannot...
I've searched, that is how I got the above solution. Unfortunately it seems to return view-space position, or simply the _CameraToWorld does not...
Hello, I am trying to get the world position of a pixel by reconstructing it from depth. I have tried different approaches, but the latest one...
Addressed!
Hi everyone, I have just uploaded a Heat Haze effect on the Asset Store, feel free to have a look :) [media] Features: Works on...
Cheers mate, that did it. For those interested, you can use your own System.TimeSpan class instance to set your own time manually.
Hello, I know this has been discussed, however I have been searching a lot and I cannot find a mathematical formula for my needs. What I am...
Thanks BDev, this will probably work, I will try it later on, however, what if I want to enable collisions at some point? I cannot find this...
Hello, I have several CharacterController NPCs running around my level, which should not collide with each other. I have tried setting the...
Music Player is now in AssetStore! Adding and displaying music information to your game in a matter of seconds! Features: 1) Automatically parse...
I am working on it guys, thanks for the feedback. I reduced the mouse movement, it already was interpolated, just the speed was very fast. I...
A stunning space-based RTS? I can't wait to play this. Plus, the UI seems lush. Good job :)
Hello everyone, I am testing some top-down movement code for a survival game my team is currently developing. I would like some constructive...