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Will it work on mobile? How does it perform on mobile? (Stats would be nice) Will the source code be available? (in case something happens and...
I understand the desire for Puppet2D but there are other animations packages to consider, such as Spine which is also very popular. If you make...
I have a need to create an app that is cross platform, but doesn't drain battery life as it needs to be in the foreground for an extended...
Hi Lacost, Thank you for making great plugins with open source code. I'd like to request Admob and iAd banner ad features. Ad revenue is...
Have a look at the links below with two videos on SVG import: http://www.youtube.com/watch?v=lypTZmNOkbY...
Thanks for the info on memory usage. I plan on using fills and gradients only for my immediate projects, so mobile performance should be good....
Just watching the pivot tools animations now. Is there a way to re-use animations once created? Ether by swapping out character part objects at...
Coming from a background with sprite sheets, I know that memory usage is directly based on the sprite sheet itself. Creating each instance of a...
I'm really enjoying the RageToolsPro bundle. Thank you for the recent sale. The only thing disappointing is the lack of video tutorials. I've...
You can inherit from "ScriptableObject" for classes that don't require a GameObject Check out this example on this thread:...
I started a new project and imported all the files, then remade the custom circle prefab, and the mesh collider appears to no longer be active...
Also, how would I remove a mesh collider at runtime? Previously I was using a sphere and setting its collider.enabled = false, but this won't...
I'm having a problem with the RageTools bundle. I've created my own prefab from the Circle shape by dragging it to the Hierarchy, renaming it,...
Just bought the UnIDE, MonoDevelop was driving me crazy. I have a few requests (some were mentioned already, so I'm adding my votes here)....
Will buy this book as soon as the Chapter 1 files are present. I've bought several books from PacktPub before so it's a matter of knowing I can...
Nice!
@Eskema That's what I was curious about. If Unity has a bunch of resources to load before getting to the application resources itself, then it...
Ahh, I see. That makes a lot of sense. My iPod from 2 years ago is basically dated now. Can't upgrade past 4.2. Thanks for the help.
I saw the ShadowGun app, and it looks great. So why the trouble with optimizations with Zombieville?
I’m considering using Unity for mobile application development. I’m a skilled programmer with Cocos2d, so something struck me as odd when I read...