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Unfortunately I have to know the offset distance before to move the Camera... anyway this is my solution (it's not perfect but it work) public...
Hello, I have a GameObject that is outside of the camera, and I should move the Camera just a little bit to frame this GameObject. I can get its...
Hello all, has been a long time from this post, but I'd like to share my solution, that I'm actually using from a long time, that use the...
Many thanks for your kind reply At the end the problem was that I was deploying for x86, and not for x86_64 (I'm on Unity 2020 on this project)...
Thank-you CodeSmile for your kind reply, my problem was just because I didn't change the mode from Local to Global, so the main settings in the...
Hello, just as the title, where's the grid settings option in Unity 2021? In Unity 2020 it was here [ATTACH] In Unity 2021 it does not show...
I think that you could give a look to AVPro plugin
Hello all! I have a very weird and specific question: I've developed a Windows Standalone application for a interactive kiosk, that is connected...
[ATTACH] Not true. Or at least the documentation is not updated, or at least is not so well explained
Hello all, I should create a (quite as possible) realistic interior for a VR project. I've not used Unity from a long time, and I'm experimenting...
Hello all, I've solved disabling the mipmaps
Hello, I'm using a 24bit png 2048x2048 pixels as normal map, but I get a very jagged and awful result... [ATTACH] I'm not using compression for...
Solved! For some reasons "Require System Keyboard" was disabled
Hello! I have a very annoying problem: I should use the system virtual keyboard in my Quest2 app. So, as documented here...
yes, I did
Hello! I should create an 8K cubemap from an 8K panorama image for my VR PC application. So, I import the image, I set its shape as "Cube", and I...
Hello all! I have a problem: I would like to use a 8K 360° image (7680 x 3840 pixels) as a background for my project on Quest2 (I know that I...
First of all, I should pay you for your time... :) Well, let's say that in scene there's a GameManger, UiManager, AssetManager, etc... I don't...
Many thanks to you all for your kind reply! That helped me a lot!!! I had wrong informations on how to create a Singleton (I've read a long time...
Hello! As far as I know the Awake method should be called on every script before OnEnable. So, why when I create a Singleton in MyClassA like this...