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I usually don't rely on execution order to write Unity code, but it's insanely helpfully to know. In instances where Object B has a dependency on...
As an experiment, I'm trying to determine how Start() is called in MonoBehaviours and when it's execution happens. I have in my hierarchy 3 Game...
I discovered some errors in my logging functions. They were silently throwing cast errors. I resolved that and went back to investigating using a...
I have, but I haven't put the time into learning how to set it up yet. I was hoping for what I'm trying to investigate with this Smart Card Reader...
Unfortunately, the SDK I'm trying to use is written in Java, so Java methods are what I need to call.
I've tried a hub. The Samsung tablet I'm developing with doesn't recognize a computer through it where it can enable USB debugging. I'm figuring...
My best method at debugging without a debugger attached is to capture Unity's debug output and write it to a text field. This of course has issues...
I'm having a difficult time using logcat because my tablet cannot stay plugged into my windows. I'm developing for a USB peripheral and that USB...
I'm fiddling with a card reader SDK where I'm trying to implement it without any plugin wrapper. Just straight `AndroidJavaObject` and/or...
Is there not a way to view LOGCAT from within the application itself? Isn't there a script debugging window that pops up when you have script...
Ok. I wasn't thinking about the AndroidManifest when it comes to Android deployment directly from Unity. I'll have to look into that.
I have a Unity Android prototype app I'm developing that uses a USB accessory. How do you request permissions for USB device access? I know how...
How do you get VS to open the project assembly? The whole solution with all the source files listed?
I'm working on a HoloLens app that is a shared experience between multiple HoloLens users in the same room. I need holograms to appear in the same...
Haven't had a chance at work to get back to Hololens development yet. Will keep you posted.
Nevermind! I think I got my answer. https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/tutorials/mr-learning-sharing-05
I'm following the multi-user capabilities tutorial on Microsoft's website....
I try to keep my Unity projects on the lastest version of Unity if they don't break. I updated recently and now whenever I select an input field...
I have a need for a customized dropdown menu. Instead of building a different one from scratch, I'm trying to extend the UnityEngine.UI one. When...