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Hello everyone, this is just a quick notice that our asset "Vertex Tools Pro" is now deprecated and no longer available for purchase & and no...
Hey, I think that was a misunderstanding. Our shader doesn't work with HDRP, but everything should work with the normal / built-in pipeline (the...
We had a couple of weeks where support wasn't as great as we wished it was. I addressed it in this post here:...
You currently have to write your own node (as usual) or as I highly recommend dig your head into how the shader works and rip off some basic Lit...
Yeah that would be all the code to copy over. How the update process works at the moment: 1. An update is done. Yeah, update HDRP. 2. Copy...
You can reference the HDRP files with "/HDRP/" references. But a quick find a replace get's that done in no minute. Basically I have a couple of...
Have to say, that it of course is possible to enhance the current set of shaders. See below for some paintable wetness with raindrops. Just an...
Well it's strange sometimes... Just opened this thread after 2 days of searching and 30minutes later got the solution. Disabling the contact...
Tried to off all features available. No difference. But it has to do something with the lights. If I disable Lightin in SceneView everything's fine.
Well nothing. All enabled, All disabled. No difference :(
Hey peter, thanks for your hint. Could you also tell me where to find those settings? Seems like I am unable to locate them. Nothing in SRP Debug...
Hey there, I sincerely hope, this has not been posted yet, but at least I was unable to find anything similiar. We are currently working with...
Hey, I Google-translated this to: Hi PitHeimes Does Vertex Tools Pro support light baking? I use the vtp / v2 / tesselation / metallic shader, but...
Unfortunately that is one of the limitations of packing textures into a single file. The emission map is stored in the alpha channel and therefore...
Hey can you show us the shader settings in the inspector? Especially tessellation and parallax are expensive in VR. We don't have a...
I'm afraid the transfer to a new mesh is not possible, sorry. A higher brush size is noted, a few people have mentioned this. I'll see if I can...
Hey everyone, ... well. A big, big sorry for my lack of response to all things regarding Vertex Tools Pro in the past few months. As someone...
We are looking into it. Can you please name the Unity version you are using?
Update v2.1.2 with the mentioned bugfixes for the Texture Assistance and 2018beta compatibility was just submitted.
And another quick update on the 2018beta fix. In 2018.1 Unity dropped built-in substance support. That's why it does not work anymore....