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Hello, does the animator cache the objects to animate at OnEnable time? Some of my animations are not getting some keys played. Those keys are...
Thanks for the explanation, so it's just different flavours of the same thing. You might wanna check out the ExitTime parameter on your transitions.
Hi, I've always wondered: is there a reason why Animator.Play and Animator.CrossFade exist? Are they slower/faster than setting a parameters and...
It would be very convenient to be able to query the animator for all the states with a tag. A lot of very basic, useful, and safe stuff of mecanim...
It's been a year I'm searching for a solution to this, Unity announced that they are working on their Input Manager, there is nothing more than...