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Hey, I need this too. It's not right to have this setup so I have to pay more than the price of the product.
I don't use MSAA yet, but I just switched it on in my scene and it was fine. I changed the render scale and the HBAO went dark for a bit but when...
I understand. that is another shortsight by unity technologies then. they really do love to make life exciting for us don't they ^^ :D
I see. I initially bought this asset for a previous version of unity. I updated my project and there was no indication things were configured...
oh sorry, I was not paying attention. the hbao is having an effect in the screenshot you have shown. so this is not an issue with emission. I...
thanks, yes I am using shadergraph. since the current shadergraph automatically lights the diffuse output, I cannot customise it. my only option...
Hi, I've tried getting support via the stated support site (twitter) and no response. trying here now, :p I'm using URP in version 2021 and have...
Hi, it looks like you were trying to do the exact thing I'm currently trying to do (and floundering). Can I ask how you implemented this? I tried...
Ah! I see!! That makes sense now, thank you.
are you sure it's not an afwb object? is this script not part of it? [IMG] in an case, I can send this to you , but I'm not sure how to do that,...
It seems like you have a clear understanding of the situation. I don't know what version of afwb I used to create these fences, I think it was...
I don't have that panel foe what the settings were when i created the fence, because I have updated afwb since. I mentioned previously that i had...
Hi, I'm creating meshes from older fences created in older versions of afwb and the colliders are being put in the wrong position. i can move...
it's acting very weird for sure. I feel like it's broken somehow, but if there was something that bakery did then you would have said so, so it's...
bakery has destroyed my ambient lighting? how do i restore it? I have disabled all bakery components and cleared the baked data. my ambient light...
there's a problem with that. last time i tried updating my unity version, i ended up with hundreds or errors and it seems like it's unrealistic...
I think this Lighting Data Asset may be getting malformed somehow when it is being written. I say this because it is not being recognised by unity...
actually it's helped me a little to see what's happening. when i turned off one of my lights, it was fine. it was creating a 'lighting data...
I don't know if this helps at all [img] https://imgur.com/m2jnir5
good thought. could have been that, but i set it to 30 and it is still doing the same.