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Im actually building a project right now like this. If anyone is interested join my Discord. https://discord.gg/ahXQD3fj
Yeah you do exactly as i said above but instead of pushing your content to the live development bucket, use your staging one. Then when your ready...
Yeah i had to rework my Addressable project so it didnt include scripts on DLC. I have a 2 project setup, you are better off changing the way your...
I'm not quite sure i fully understand your issue. Content update still requires a remote catalog to be built. You can use the same URL with a...
You should of developed this before going live. If your using Unity's Cloud Content Delivery, you use Tags. If not, you could development a...
https://chng.it/WgTbFZkSvg
See my reply (https://forum.unity.com/threads/all-google-iap-are-automatically-refunding-on-my-live-game.1491620/) for server side...
This sounds like your not Acknowledging the Google receipt. This is normally done server side. If you dont acknowledge, the sale will be refunded....
Hi, Sorry to post to an old topic, but the latest version of IAP, im having this very issue. No matter what OnPurchaseFailed does NOT! trigger. We...
Sooo if you make 200k with 1 million downloads, you break even?
I have created a ticket regarding this issue #1656575
The issue is simple, any buckets over 2GB will get this as "content_size" is an integer and stored in bytes. 2GB in bytes exceeds the MAX integer...
Simple fix is to store "content_size" as MB or instead of using a integer use a long. I have managed to fix this but theres other scripts relying...
This is right after uploading to a fresh bucket with no entries. Once ive done this CCD becomes completely unuseable. [ATTACH]
Any updates on this. Still having the same issues on new buckets. Seems like a dead system to me
Yeah, im still getting this issue, i started a fresh bucket, one for each OS release (Android, iOS) but once i "Build to CCD" i get the same error...
So the documentation does NOT mention you need to add the new template to the `Addressable Asset Setitngs`. The documentation only says: Select...
I am experiencing an issue where the "Addressable Asset Group Template" option is not visible in the create menu of Unity 2021 and 2022 LTS. I...
Hi, just wanted to be clear about something, addressables for simple stuff can be great. I think the system is actually a step in the right...
We are currently in the process of creating a new build that involves incorporating new addressables. However, modifying the existing bucket is...