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I found this info: https://imgur.com/a/I2HDRPV which contradicts the reddit post above (...
Note that in the documentation at http://madnesslabo.net/utage/?page_id=392 , that "Nallow" means "Narrow".
I need this functionality for my Unity-WebGL game. But Font.GetOSInstalledFontNames() and Font.CreateDynamicFontFromOSFont() do not work on...
I'm trying to localize my WebGL game. I need to use a font that covers most/all languages (including Chinese). I cannot use the user's local...
Sorry to dredge up an old thread, but I was having this problem and found this thread. None of the solutions here were ideal for me, but I found...
Hi johanesnw. For "having a different conversation every time", you can lay out all the conversations one character will speak as sets of dialogs...
Soooooooo...... still nothing? It's been 3 years, and this is a pretty basic debugging feature.
Hey, YyFiRe, I've been using Utage for a bit, and I had the same problem when I started. Use the Language Manager at...
Thanks for HOTween and HOTweenMicro! They are very useful! You should probably mention that only HOTweenMicro works with the current version of...
Thank you adhdchris, you saved me some time. I had the same issue. I refactored a serialized field from Texture to Sprite, but the inspector...
This is VERY impressive.
Framerate is a critical issue in VR. For anyone who has ever tried to download images any larger than thumbnails and load them into textures in a...
The Unity 5 changelog states "WWW: Populate .bytes and .text on non-200 response." Thank you Unity!!
Any progress on this? Is there a workaround?
How do you change the size of the collider at runtime?
+1
Thank you Dolkar!
Hi xandeck, May I ask what your solution was? I am trying to do the same thing. It's strange to me that even now, the engine allows you to...
I was having this issue, and it wasn't being resolved by changing the scale. Turns out if you create a SpriteRenderer at runtime, you have to...
If clip() and alpha testing are slow on mobile, how do the near/far clipping planes perform so well? Background:...