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ohh and motioblur goes a bit crazy on the bottom half of a stereo capture. I realize it's a bit iffy to use MB for stereo VR captures but if it's...
Any word on dx12 support? it all works brilliantly on dx11 but outputs black when I switch to dx12.
What the state of 360 stereo capture while using HDRP? Stereo doesn't seam work, These produce the exact same image....