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*bump* really need enlightenment
Hi again.. lets go right to the point! so here i want to make player skill similarly more like (Ciri's Blinking Skill = The Witcher 3 game) or...
hmm :/ .. well that obviously related to your SMB settings if u're using C#, i'm new to unity so i know nothing yet about state machine behavior...
thankyou verymuch i learned another new things about the resource folder oh? you actually got folder named resource? i thought all assets in the...
i just show the exact line i swap my controller, the actual script are much longer with activated-deactivated gameobjects and all + if...
public RuntimeAnimatorController anim1; public RuntimeAnimatorController anim2; //Declare then Old Inspector Drag and Drop method manually my...
yeah i already read about the extension on the docs i'm just making sure if i'm didn't write the string path incorrectly maybe the docs wasn't...
Apply Root Motion enabled? disabling may cause slide sometimes sometimes for unknown reason, my character also slide if i add rigidbodies to...
As the title said, i simply want to change/switch between 2 AnimatorController on my assets directory during runtime on a single button press but...
http://forum.unity3d.com/threads/unity-5-0-broke-my-internet.310414/page-2 found the workaround for this issues at last!
THANKS A LOT! THIS WORKS LIKE CHARM FOR MY ISSUE THAT BEEN HAUNTING ME FOR A MONTH! which is U5 disabling my internet connections and i...
yeah the OTExit range was only typo in this thread oh thanks a lot! swap the EHgetcomp to the OTEnter func it fixes the nullreference, no more...
i'm new to scripting i just want to add simple cooldown based AOE damage basically it will hit every "Enemies" tagged gameobjects inside my player...
bump can someone help?
Hi guys. i'm totally newb in scripting and unity so i got few newb question about enemy AI i'm about to mimic and modify the game from the unity...
unfortunately i can't continue my project for 3 days looking for solutions Browse through many threads and tried everything i saw in the...