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It's not working with specular map in alpha channel of diffuse texture.
Sector 2. Mixed, lightmapped. Raw enviroment. [media]
Sector 1. Mixed, Lightmapped [media]
Sector2: (Power Plant) [spoiler] The video of lightmapped 1,2 sectors will soon be
Thanks. It is very usefull. What about Lightmapped reflective bumped specular?
Sector 2. WindFans
Yeah. Its so promising, but the scripter. Ough. He can't setup the phisique, animation movements of hero about 3 months. Nobody wants to working...
Thanks. It was hard long work, but it is just begin. The old videocut without lightmappig. Mixed with original...
Hi. We are working with "Power blade" remake (from the NES console) using Unity engine and V-ray lightmapping. What are you think about this....