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The requirement is to have a cascading effect on components in the inspector. public class ObservableClass : Monobehavior { public...
That was what I was looking for, thanks
The above code hides the axis for the Rotation Gizmo, but it still rotates. How do I disable the interactability in those directions?
I have multiple objects on the screen, but I only want to have the current operating gizmo showing. Since these objects are being generated at run...
We were able to add it to the timeline with the 360 camera: [MEDIA]
Programmable Torus [IMG] Beautiful and simple and asset Simple and profound rotations Adds motion and complexity Mesmerizing Occurs naturally...
You can do this with a monobehavior: Create a DSP (filter) by overriding the OnAudiofilterRead. The array data[] contains the PCM data for all of...
Aha, Found the answer to the latter question: Here it is: public override void OnInspectorGUI() { SomeClass flower = target...
I have a script that generates and places objects If the user increases or decreases the number of objects in the editor, which is fine for...
Unity cloud It set us back at least two weeks since we replaced git repository with unity cloud. It didn't work on first download on all of our...
when I click process ALL tracks Data "The Processiong Track Data, Please Wait" dialog opens, but never shows any progress. I've let it sit for...
After putting in the points, copying them into the waypoints fold and set up a couple of cameras, I select "process All Tracks Data" It has been...
You have to call the base class beforehand to detect the change apparantly [CustomEditor(typeof(customObject))] public class CustomEditor : Editor...
Love Unity and it's changed the course of my career completely. I hope to be a renowned Unity Craftsman someday...But one game at a time... I...
it's 2018 and it's not fixed. I'll have to re-read this thread for solutions. but nope. still a problem 2 years later
jeez, is this just broken? I've been at this for three weeks. is there anyone out there with a successful Saved Game with google play? I'm...
Have you ensured all of your keys and certificates are exactly the same as the one you used when you registered your app on the Google Play...
Due to formatting of other game elements, I'm having to move objects around, slightly to accommodate a shifting user requirement (as in one player...
Disk corruption? hmmm this seems to common to be this kind of error.
Workaround retains the prefab values only after activating it through code if it's instantiated inactive. Algorithm: 1) Instantiate the prefab...