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Thanks for the clarification, guavaman. From localization keycodes on other script you can use something as: if...
Hi guys, For those who wish to localize keycodes using IL2 or other tools, you can do easily using LanguageDataBase.cs (Controller Rewired). For...
Yes, I did this for the complete system, but in the mouse buttons and keyboard where the player can assign any key or button, this can be a hell haha.
Hello guavaman, I would like to know if there is any way that the tutorial messages that the player receives with the key to click appear in...
Hello, Any way to don't use the Uniform skybox (if it is possible to use the assigned lighting own skybox instead of Unistorm Skybox)? When I...
Yes, that was. Thank you so much, Guavaman!
Hello guavaman, I am using a 3d inventory system, where you access to the items placing the mouse on a item and click on it. I used raycast with...
You are right. Thank you! Well, I post a usable code here, maybe it can be interesting for somebody in order to show a tutorial msg private...
Yes, sorry, I thought it can have a third way. Thank you. I updated my code: if (controller != null) {...
It doesn't really matter whether the player uses the mouse or keyboard, I can create a case for both. And if he uses one of them, I know he is...
Hi Guavaman, Backing to this. When the player is not using Joystick, he is using keyboard + Mouse. Accord the controller type, in an example, we...
Thanks guavaman. I will check that out!
Hi guavaman, I am using Control Mapper :) If the code I wrote above is correct, then I have not idea where the problem is. A player with Xbox...
Thank you for your reply. Yes, I know how it works, but the player is playing when keyboard mouse and he is getting xbox keys message when he is...
Hello, I am trying to create some tutorial msg using rewired. The code works on the controller and keyboard, but it is very sensible and a player...
Thank you, but the scene has a lot of doors. Surely I will add a dialog option where the player "invites" to the Companion to move back, but I...
I have applied Emerald AI for a companion who follows the player through a few tunnels. The problem arises when the player enters a room and needs...
The same version here, but it did not work. However, with the unpack it is working perfectly now. Thank you.
Hi Stefan, I followed the chapter 10 two times, the first before posting the problem, and the second (even deleting the common) this morning. But...
Hi Stefan, I updated my RT-Voice to the latest version. I am using Unity 2018.4.21f1 When I apply the AWS pack I get this issue:...