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Version: 5.6.5f1 I believe problem is shader indipendent. Nothing changed when I tried standard shader or custom shaders.
Thank you that was my first instinct. But it is not a possible solution for our case. We are using static objects and lots of physic calculations...
Might be. As far as I understand, Mali 400 is the only GPU that doesn't use 10 bits for precision and this might cause this problem. Can you...
1. What happened Realtime spot lights edges get pixelized when we start to getting far from 0,0,0 point. It is only occurs on devices with Mali...
Hello, We are having problem while loading an .obj file from local. We are using demo scene you provided. We are just changing the URL with our...