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Oh weird I guess this version is years old. Not sure why the download I had took me to this ancient copy.
I've watched a few tutorials that say package manager should be under the window toolbar but I'm not seeing anything like that. [IMG] I'm using...
I can't seem to get collider events (OnCollisionEnter, OnCollisionExit, OnCollisionStay) to appear when using a character controller. Is there any...
I have a NavMesh set up so that an Agent walks towards a target but I'd like to have a little more control over the movement and such. Is there a...
I have a prefab which I'm always changing some variables on the instances of. I want the instances to remain linked to the prefab though so is...
I want to store a list of all items in the entire game and I'd like to do it in a simple script. As is I have it so that a static list is created...
I have a event broadcast function that looks something like this. class EventMessage { public List<MonoBehaviour> messageList = new...
I have two enums that hold information. The first is which character you're selecting and then the second is for equipment. It looks something...
I've put together a simple little game that works over the LAN connection but I'm not sure how to add the ability to connect over the internet....
Is there any way to send a transform reference over a network? It can't be used as a parameter and also cannot be serialized in XML so is there...
Is there any way to determine the rotation necessary to face towards a Vector3? I know that you can do transform.LookAt, but I haven't found the...
Does this work at runtime?
If I have two gameObjects, A and B, is there any way to take all the components from A and add them to B with matching values? For example say...
I put a script I've been building/using onto the asset store. It's called Horizontal Inspector Classes. The main purpose of this script is to...
Yes but I'd like to check which it is capable of holding. Ultimately I'd like to make a system which takes in a variable and finds the correct...
If I have an empty variable and I haven't put anything into it yet, is there anyway to determine what type the variable name itself is? Ex: var...
That's what I've been doing. But it seems rather odd to always have to type out CallFunction(this) and I was hoping there would be some better way.
After a few hours of plucking away at it, I think it's impossible to get the script reference of the object that called as the best I could do was...
Is it possible (in javascript on C#) to create a class which can respond to a broadcast message? That way when I do...
Hi. Just bought your package off the asset store. So far I'm liking it but I'm running across some issues. I've used a custom inspector class...