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Package configuration is per project, same as this driver. Unity doesn't do editor-wide tools afaik. Thanks for mentioning that freecad is...
There's no Hololens usage that I know of. Your best chance would be the work in progress version of the driver on Github, it's based on Unity's...
According to the release notes of the latest 3DConnexion driver 10.8.8, Unity is FINALLY supported Unfortunately I haven't been able to test it...
Pushed version 2.0.0-pre.9 with a fix by cpetry for a crash when exiting without having a SN connected.
Hey Steve, me old mate, what a great surprise! Good to see you're still alive and kicking in Unity land Sent you a PM to catch up
I would be highly surprised if it worked on WebGL, it was never intended to run there. You might have some luck with the version on github because...
The drift is a known issue https://github.com/PatHightree/SpaceNavigator/issues/29
Hi, I'm the author of the github / asset store project in question. The issue occurs on head of the master branch. There's an issue report on...
Thanks man, good to know there's an alternative to going the long way round
@cecarlsen thanks for sharing that :) For now I have set up a secondary project which uses the github hosted package. Then its possible to publish...
Oh, that is disappointing. Is there a workaround workflow that you can reccomend ? At the moment I'm looking into checking out my repo in another...
I poked Unity support via work If that doesn't help, I think the best way to get useful info is to start asking seasoned asset store devs how they...
Came here to ask that exact question...
@lehrkommando I think the best fix for your situation is to try the beta version which works via the package manager That way each person in your...
Like the title says, I have a layout which works for all devices of a manufacturer, except one ! This is my layout for all devices...
Found it : When the new input backends are enabled, the ENABLE_INPUT_SYSTEM=1 C# #define is added to builds. Similarly, when the old input...
I'm writing an editor tool which is moving from Input Manager to the new Input System. How can I determine which of these two frameworks is active...
Ok, I got my code working based on that sample. But it requires that the project is changed to allow unsafe code, is there any way to avoid...
AH, found a code sample which uses multiple reports :D...
I'm still trying to get the input system to read my SpaceNavigator I found this C++ code which reads the HID data layout correctly and I'm trying...