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I'm also interested in this, I always used native resolution for my games , so recently when the iPad3 came out , our game is looking awful on the...
Hello everyone, I currenly have a test I want to make , where I want to use compound colliders instead of a mesh collider for a 2d terrain. I...
Hello everyone, We have a new free version of TwinGo! that you can now try on your web browser! Try it out ! Try it here ----->...
I'm playing with Rope V2 , tell me something , is there a way to limit the rope length ? if you swing it hard for example , it will stretch,...
Thanks a lot ModernCGI !! We made this with a lot of love and care :D
Hello everyone , First of all I want to thank everyone who helped me out during the last year , while we created TwinGo!. TwinGo! is now close...
Probably most of you have seen "Where's my Water" in the AppStore. I am creating a game that has nothing to do with "Wheres my water" except for...
Hello there, I know how this works , calculating the ipa size and everything. My question is , Apple uncompresses the unix exe to add DRM, but why...
Hi and thanks a lot Dreamora , I will look into this! I am using ARMV6 only, the thing is I'm doing a 2D game, PVRTC is mostly out of question ,...
Hello there, I've been struggling to get my app below 20mb for over the air downloads. It's a really painful struggle with Unity ...! That...
Yeah makes sense, but I need to see stuff in the editor while working... Maybe I'll make that change only for the last build... it's a damn shame...
What if I have the game in low resolution , and only load the textures when I detect retina , and after it I do Resources.UnloadUnusedAssets();...
Do I have to do this in every scene ? From what I've seen , you cannot change the material in one scene and have it changed in the next one , you...
Hi there everyone, I'm finishing my new game for the iOS *WOOOHOOOO* I'm just trying to find out the best way to deal with retina/sd...
Hello there again!! After one year and a half of Unity , I started to play with Editor GUI. Im confused though. I wanted to make a UV tool...
Hello there ;) I have a doubt I would like to clarify. Imagine I have a game, that features multiple level packs , like 30 levels per pack or...
As long as C++ is only an option, it is welcome, otherwise it's just bad business... if people wanted to code in c++ or objective C only, Unity...
What if.... you guys just stop answering him ? Why give him so much attention ?
Amazing stuff. Congratz 8)
You guys are truly irritating at the very least... First off... want to talk refunds ? Talk after Unity gets refused (which it won't, and...