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If my shadergroup have tow "GPUI Float4 Variation",but my bufferName "gpuiFloat4Variation" Only one... I can't use it to separately change tow...
Thank you very much for your reply. I will check the document
I want to change crowdPrefab color in Game....but,it can't to be... public void SingleChangeColor1() { Debug.Log("-------Method1");...