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Hi Venkify, I found the problem in my project. Is a conflict from Anima2D and 2D Animations plugins. I was creating a Sprite Mesh from Anima2D and...
Hi Sergi, I had already done that. But I found the problem in my project. Is a conflict from Anima2D and 2D Animations plugins. I was creating a...
Hi, I have a problem with update 2019.3.0f6. After I update my project every time I play the project, a new atlas is created for my sprites. I...
I'm not sure but is possible Anima2D is responsible for this behaviour. I think Anima2D modify Sprite data everytime at I press play or in Editor....
I have the same problem in Unity 2019.3.0f6. Every time I play the project, a new atlas is created for my sprites. And I noticed that this problem...
Hi, @maltakereuz Change the value of Render Queue in the material to stop the Z-fighting. I changed the Fill material value to 2500 and relsolve...
Hi, can I manually edit the edge textures? Could this be a new update? I want to add textures only in the required segments. As in the example...
Is possible check if joystick is pressed, like GetAction ("JoyName", EActionEvent.Press/ EActionEvent.Up/ EActionEvent.Down)
Yes, i mean it! sorry my english, and thank you!
does It work on multiplesprite?