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Thank you @Kurt-Dekker! Found the solution when checking in my repository github!
Hello, I'm making a game in which the player has to avoid spikes from the sky, but what happens if those spikes do not fall? This: [IMG] (Android...
Hello, I'm making a game in which the player has to avoid spikes from the sky, but what happens if those spikes do not fall? This: [ATTACH]...
Thank you very much! I used lostMenu = Resources.FindObjectsOfTypeAll<LostMenu>()[0] as I only have one LostMenu instance and it instantly worked!
Hello, I'm having this issue in which I have a prefab player (Red square in prefabs folder) and I want to reference a GameObject (LostMenu) in the...