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It's even worse for me at 5.4.0b23 Linux Mint 17.3 Rosa. On starting Unity it rests at 50%. If i hit the play button and stop anytime after it it...
For the $*%$&%$*^%$ This bug is first reported 26/05/2015 and it's still here almost a year. OK it's not breaking developing but how hard can it...
Just run the scene and press the button (the one without a number in the middle). It adds the other 3 buttons in sequence(order doesn't matter)....
Can someone confirm if there is any change in v5.4.0b16 ? Also i currently am at 5.3.4 is it worth upgrading ?? Is the latest stable/better than...
Found the solution to setting max-min freq. You need cpufrequtils. This is one more workaround NOT a solution :( 1 install cpufrequtils 2 go Sudo...
Not exactly relevant but is there a way to enforce minimum cpu frequency on linux(mint) cause seting the governor to power save doesn't appear to...
If they wouldn't would they search for "unity high cpu usage" ?? Can someone confirm if it is resolved at 5.4.0b13?
Same with crash here after upgrading to 5.2.1f1 from 5.1.something, i enabled a game object that was responsible for changing scenes and editor...