A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I'd like to get back to groo79's question: Does anyone else needed to apply the same fix? Why do we need to do this in order to make the enemy...
Another issue I came across, are the GUITextures, which I don't have under Unity 5.3. Instead I use UI->Image, and fit it over the complete scene...
I have a parent GameObject, "InvaderBox", which contains a List of "Invader" GameObjects. Every invader contains a reference to the parent...