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Here is a quick property attribute I made to do this. /* * Used to enumaerate array fields by an enum in the inspector. */ using System;...
Hello QuantumCD, I really like your PropertyDrawer for the most part and have expanded it some to include some of the property types you have not...
I'm facing a similar problem. You say you translate the second ray by the delta distance. What is the delta distance, from what to what?
I've been getting this bug all day today.
I may be interested depending on how efficient it is.
I have looked over your information may times in my search for how to build efficient voxel simulations. It has been much help when I was studying...
I really appreciate this. Thank you for people like you. I am mostly a beginning IO/networking programmer who studies A.I. for fun and I love the...
I love the demo, you say that all 3d is done in a 3d texture. As unity does not support 3d textures how do you pull this off. I am assuming that...
I have been working on a voxatron like game and was curious on this response. Most of my endeavors so far have been on optimizing mesh rendering....
I am having issues with getting the webplayer to cache in safari myself. I too am using asset bundles which are caching but I still have long load...
Safari ( 5.1 ) on windows does not seem to be caching our webplayer. This seems to be the cause of our long wait to load unity each time viewing...
Thank you for the quick response. We are using asset bundles and we have purchased the expanded unity cache. The size of our game in unity is...
When opening our game in any browser (except for safari 5.1) for the second time, the unity player will load up fast rather than the 2-3 min first...