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Hi, I want to add Lean Touch to the project via unity package manager api. But I get 'com.cwilkes.lean' cannot be found error. What is the lean...
Yes, I got this message too since yesterday.
Hi, I found a distortion shader in this site; https://halisavakis.com/my-take-on-shaders-grab-pass-distortion/ The shader is working really...
Hi, the script attached to this gameobject is; private Quaternion _initialRotation; private void Awake(){ _initialRotation =...
Hi, I want to use mouse inputs inside Heuristic method on Agent(because my gameplay depends on mouse inputs). How to get mouse inputs inside...
Hi, I would like to use imitation learning on my game. I read this documentation;...
I used it on a 2.5D platformer game where the characters are rotate when they move.
I solved it by; - Create a new empty child gameobject. - Attach this a new script that responsable for fixing the rotation. - Add the ray...
Hi, I want to use ray perception sensor component. I attach it to my agent gameobject, it works but it also affected by agent's rotation which I...
Hi, I'm developing a 2.5D platformer game where the player's goal is to reach finish point first with avoiding obstacles in levels. The control...
Hmm, thank you for answering. I will try this today.
Hi, I have a designing problem and couldn't solve it by myself. public abstract class Action { public int actionID; public string...
Hi; I created a 2D game and in this game I have enemies which using FSM for decision making(chase, attack etc.). Without animations this works...
Hi; I have a few questions about FSM's created in Unity Animator. I have 3 states in my FSM which are Chase, Attack and Go To Random Position...
Ok I can do that, but in this case all enemies try to enter this newly added state. How can I prevent this? In this FSM there is a chargeDistance...
Thank you for replying. Yes I have a small variety of enemy types, and I can easily create FSM for each. But is there any way to do something...
Hi, I want to ask a question about using FSM for AI decision making system. I make a basic AI FSM system for my game. For melee enemies can be...
Hi, I developed my 2D game with free aspect ratio. When I build my game for Windows or Android it is set the aspect ratio to 16:9. Am I need to...
Hi guys, I'm studying Matt Buckland's Programming Game AI by Example book. But I'm stack at Obstacle Avoidence behaviour. I understand the...