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Hi thanks for your input... <<try to parse it with your plugin, catch the exception (if any), and then parse it with System.Xml instead.>>...
The dll works fine.. I've used it several times in Visual studio. The problem is with Unity
I am getting an error here: static public LevelManager levelScript; The type or namespace LevelManager could not be found....
Hi How can I convert the following lines to C#? private var levelManager: GameObject; static var levelScript; levelManager =...
Anybody out there? Any ideas?
The XML is been parsed through a dll provided by the web service. hr.getScript(currentscript); gets the script (you can see an example here...
OK apparently unity has no native XML support (shame really). This means that I need to parse the xml data through some external solution. Not...
OK I tried a different script with no problems this time. Unity returns the same error. My XML parsing is been handled by a dll API provided by...
This is the complete XML file. You can call it broken I guess.. Visual studio can read it just fine though. Is there anything I can do?...
Apologies for the multiple posts.. happened by mistake
Hi all I am trying to load XML in unity without a document element (I get it from a web service). The XML has the following form: [code]...
Hi all I have the function below that I call on update. I want to exit the function completely once the first history_active boolean becomes...
Does the code below make any sense? It clearly defines linkx and linky as 2 and 0 but yet the code navigates to 2,2. Is this some kind of bug or...
You are right apologies. Here is a specific error. The tree now works ok but when I call the 3,3 node as below i get an error (...
This script is supposed to be my attempt in Unity to create a dialogue engine using a multidimensional array. It doesnt return an error but it...