A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Can you reupload your screen please?
[ATTACH] The bigger the distance the bigger the difference
Do you have any idea why the vfx graph is seen differently in the scene and the camera. Namely the brightness in the in-game camera is dependent...
I have a problem that some of the gizmos, for example exposed propety gizmo from vfx graph, and lightprobes group gizmos(so the one that can be...
In new Unity input Depth buffer have grey input, when output 2d Sampler have red input. Anybody knows how to connect them now?
Is it possible to change light probes values in real time. Can you make the scene lighter by dynamically (maybe with Realtime GI) making the...
In the past Realtime GI for Unity was achieved trough enlighten. How do you achieve it in URP on newer systems. Im looking for a solution to...
I would also love to know the anwser
Hi, I have the next code int currentBuildNumber = EditorPrefs.GetInt(LastBuildNumberStorageName); currentBuildNumber += 1;...
Compilation pipeline doesn't provide any async awaitable method/semaphore/sync method to block current running method while Unity compiling...
Hi. I try to add Conversation choosing field (like we have for the Dialogue System Trigger component) for my custom ScriptableObject. [ATTACH]...
Ok guys, seems I found the solution - can you try to put the AssetDatabase.Refresh(); string in the end of your building function and report results?
Hi. Bump for this. I'm building from Jenkins. Build is 100% successful, but it stucks in that place for a minute or two, then exits succesfully....